- C# 100%
| FactionVisits | ||
| .gitattributes | ||
| .gitignore | ||
| FactionVisits.slnx | ||
| README.md | ||
FactionVisits
This mod adds visual icons to help you coordinate who your teammates are going to target
Fork of TOSTeamVisitsIcons by pokegustavor
Features
Role Revival Icon
Allows you to enable the ability to show the icon of roles been revived by your retri or necromancer, for example if your Necromance revives a Werewolf to visit someone, you will see a Werewolf icon on that person.
Day Ability Icons
Allows you to enable the ability to show the icons of your teammates' Day abilites, for example if you have a Jailor on your team, there will be an icon on who they select to be Jailed furing the day.
Does not add icons for instant abilities (revealing, meteor, etc.)
Display Mode
Allows you to switch how the icons from your teammates' regular abilites will be shown, the options are:
- Role Icon: You will see the role icon of your teammates, with exceptions made for roles that can target multiple people (Seer, Witch, Necromancer, etc.)
- Ability Icon: The icon of the ability your teammate is using will be shown
- No Icon: No icon will be added for your teammates action. Necronomicon and special abilities still appear as normal
Book Icon
Allows you to switch how the Necronomicon icon appears.
- Replace Icon: Will replace the ability/role icon with the Necronomicon
- Add Icon: Will add the Necronomicon icon next to the default ability/role icon
- No Icon: Never show the Necronomicon icon
Special Ability Icon
Allows you to switch how your teammates' special abilities appear.
- Add Icon: Will add the special ability icon next to the default ability/role icon
- Replace Icon: Will replace the ability/role icon with the special ability icon
- No Icon: Never show special ability icons
Show Own Actions
Allows you to enable the ability to add icons for your own actions
- Never: Never add icons for your own actions
- Only as Factional Evil: Only add icons when you play as a factional evil (Coven, Apocalypse, Vampire, Cursed Souls)
- Always: Always add icons for your own actions
Handle Overcharges
Allows you to enable the ability for the mod to try handle overcharged teammates properly.
- Only Myself: Only handle when you're overcharged
- All Teammates (EXPERIMENTAL): Handle all teammate's overcharges. Experimental, as there's no 100% way to tell if someone else is actually overcharged
- Never: Never handle overcharges